11 |
Strength |
12 |
Dexterity |
11 |
Constitution |
11 |
Intelligence |
11 |
Wisdom |
11 |
Charisma |
|
|
|
|
0 |
0 |
30 |
6 |
2 |
Armor Class |
Initiative |
Health |
Speed |
Proficiency Bonus |
Melee Attack |
Successes |
|
|
| 8 |
0 |
Failures |
|
|
|
Death Saves |
Spell Save DC |
Spell Attack Modifier |
Armor Type |
Equipped |
AC Bonus |
Strength |
Weight |
|
Add Armor |
Shield Type |
Equipped |
AC Bonus |
Strength |
Weight |
|
Add Shield |
Weapon Type |
Equipped |
Damage |
Range |
Weight |
wield |
|
- ---
- Simple Melee
- Club
- Dagger
- Greatclub
- Handaxe
- Javelin
- Light Hammer
- Mace
- Quarterstaff
- Sickle
- Spear
- Simple Ranged
- Dart
- Light Crossbow
- Shortbow
- Sling
- Martial Melee
- Battleaxe
- Flail
- Glaive
- Greataxe
- Greatsword
- Halberd
- Lance
- Longsword
- Maul
- Morningstar
- Pike
- Rapier
- Scimitar
- Shortsword
- Trident
- War Pick
- Warhammer
- Warhammer
- Martial Ranged
- Blowgun
- Hand Crossbow
- Heavy Crossbow
- Longbow
- Net
|
Equipped |
|
-- |
4 lbs |
1 |
X |
Add Weapon |
|